Streetsweeper Best Attachments Class Setups Gunsmith Loadouts Cold War

The Striker returns in Call of Duty: Black Ops Cold War as the Streetsweeper. It was added on January 7th, 2021 as part of the Season One content for the game. 

The Streetsweeper is a fully automatic shotgun that can easily clear rooms with several enemies in it. It also has the highest fire rate in its class and a decent ammo pool. The scary thing is that with the proper tools, you can turn it even more lethal, as the weapon is extremely accurate, has a surprisingly decent range, and fits in any loadout.

Weapon background

The weapon, formerly known as “Striker”, was introduced as a semi-automatic shotgun in Call of Duty: Modern Warfare 2 and was present in several other games of the franchise such as Modern Warfare 3, Black Ops Declassified, Call of Duty Online, and Mobile, and became a fully-automatic shotgun in Black Ops Cold War and COD Warzone.

Unlike previous models, the Streetsweeper has a special folding stock and when a shell is loaded into the weapon, the player spins a knob on the front of the drum to cycle each of the shells through it.

There are two ways to obtain this powerful shotgun:

Method 1: Through an in-game challenge. Players will need to get a 3 killstreak with a Shotgun in 15 different games. Once completed, the shotgun will be unlocked and will be ready to use.

Method 2: Through the Shock Value bundle, which costs 1.200 COD Points. The bundle also includes the Surge Protector blueprint for the Streetsweeper.

Now, let’s finally check the Streetsweeper stats:

Stats

  • Damage: Extremely High (134)
  • Rate of Fire: 300 RPM
  • Recoil: High
  • Starting Ammunition: 12+36
  • Maximum Ammunition: 12+72
  • Magazine Size: 2 shells (15 and 18 with ammunition attachments)
  • Reload Time: 14.1s (empty)

Looking at the stats, we realize that this fully automatic shotgun can unleash a series of destructive blasts in a matter of seconds.

With its full-auto nature and huge magazine size, the Streetsweeper is a very effective weapon in close-quarters combat, dispatching enemies easily.

The Streetsweeper, on the other hand, has an extremely slow reload time of 14 seconds, pushing players into situations where standing back away from fighting to reload might be the best option.

Best Attachments

Analyzing all the shotguns characteristics so far, the best attachments for the Streetsweeper are:

  • Muzzle: Duckbill Choke
  • Barrel: 14.6″ Ranger
  • Body: SWAT 5mw Laser Sight
  • Magazine: STANAG18 RND Drum
  • Stock: Wire Stock

The Duckbill Choke is the first move in creating a massive destruction weapon since we want to maximize coverage. A wider spread increases the chances of reaching the target if your Hip Fire isn’t really precise or if there’s a lot of enemies around.

The 14.6′′ Ranger Barrel increases the Effective Damage Range by 30% at the price of Aim Walking Movement Speed, which we’re trying to avoid anyway. The SWAT 5mw Laser Sight improves hip-fire accuracy and works well with the other attachments.

Surprisingly, the STANAG 18 RND Drum has no disadvantages. The in-game summary states that it slows down reloading by 32%, but this isn’t entirely accurate. Since you have six more shells in your drum, it will obviously take a little longer to reload, so this ends up offering free extra ammunition and magazine enhancement.

Finishing the attachments, we should put on the Wire Stock, since it does nothing but improve your Sprint-To-Fire speed, giving you a little more freedom to run around.

Best Class Setups / Gunsmith Loadouts

Loadout 1 – Brutalizer Mode

Gunsmith:

  • Muzzle: Infantry V-Choke
  • Barrel: 14.4″ Task Force
  • Body: Swat 5mW Laser Sight
  • Magazine: STANAG 18 RND Drum
  • Stock: Wire Stock

By using the Infantry V-Choke and 14.4′′ Task Force Barrel players are able to one-shot enemies that are up to nine meters away, which is an incredible range for a fully automatic shotgun. 

And when aiming down sights isn’t an option in close quarters, the 5mW Laser helps you by improving the hip-fire accuracy. The 18 RND Drum gives us extra ammunition and an additional magazine. Finally, the Wire Stock improves our Sprint-to-Fire speed in a battle.

Loadout 2 – Balanced Mode

Gunsmith:

  • Muzzle: Duckbill Choke
  • Barrel: 13.5″ Reinforced Heavy
  • Body: Steady Aim Laser
  • Magazine: STANAG 18 RND Drum
  • Stock: Marathon Stock

The Duckbill Choke got chosen here because it can take down multiple enemies in the pellet radius. The 13.5” Reinforced Heavy Barrel provides an Effective Damage Range and Fire Rate, so it’s quite helpful. 

By using the Steady Aim Laser, we gain 20% of Hip Fire Accuracy, which is certainly useful in battle. 

The Stanag 18 RND Drum is simply the best choice for every loadout because it provides the most ammo and MAG enhancement, and the Marathon Pad gives us 5% Sprinting Move Speed, 10% Shooting Move Speed, 25% Sprint-To-Fire Time and 10% Aim Walking Movement Speed. 

With all these combined, we gain a really faster shotgun, in almost every aspect.

Loadout 3 – Resistance

Gunsmith:

  • Barrel: 14.6″ Ranger
  • Body: Steady Aim Laser
  • Magazine: STANAG 18 RND Drum
  • Handle: Field Tape
  • Stock: No Stock

The 14.6” Ranger Barrel can provide a 30% Effective Damage Range, which looks like a good choice for taking down multiple enemies. Now we go with the Steady Aim Laser because it gives us 20% of Hip Fire Accuracy, which is extremely important while we are not aiming down sights.

The Stanag 18 RND Drum prevails here to provide our extra ammo, and the Field Tape was chosen here to provide more stability when we get shot.

Elliot

Admin and Main Editor at Kavo Gaming. Currently residing somewhere tropical in South East Asia. Big fan of Call of Duty and No Mans Sky and Exploration games in general.

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