Knowing the best attachments and class setups for a weapon is crucial in any FPS game. These important elements will make or break you in a shooter.
Today’s guide looks at the TYPE 25 Assault Rifle in Call of Duty Mobile. We break down the weapon and look at the stats, with these stats, we provide you with the best attachments and class setups to run with the TYPE 25.
Below there are 3 class setups recommended. Each class is suited to a certain playstyle aswel as an all-round class that works well in nearly all situations.
Weapon background
The TYPE 25 originally appeared in Call of Duty Black Ops 2. It also made an appearance in Strike Team and the Zombies mode of BO2.
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Stats
- Damage: 55 HP
- Rate of Fire: 70
- Recoil: Medium to high
Analyzing the stats above we can see that the TYPE 25 can kill in 2 shots from close to medium range. It has quite a high fire rate which makes it great for close-range engagements.
Best Attachments
The best attachments for the TYPE 25 are Stock, Quickdraw and the Laser Sight. You may want to consider Extended Mags if you find yourself burning through ammo due to the weapon’s high fire rate.
We recommend these attachments because the TYPE 25 is more like an SMG than an AR. It is best used in close-quarter combat.
TYPE 25 Best Class Setups
Below are our top TYPE 25 class setups. There are three below which suit a range of different playstyles.
Class 1 – TYPE 25 SMG Run & Gun
This class is best for players that love to run and gun. The TYPE 25 is equipped with the following attachments:
- Quickdraw
- Fast Mags
- Laser Sight
Class Setup
- Secondary: The MW11 as secondary.
- Perk 1: Lightweight for faster sprinting.
- Perk 2: Ghost to keep you off the radar.
- Perk 3: Dead Silence to turn you into a ninja.
- Lethal: Sticky Grenade as a lethal.
- Tactical: Concussion Grenade for clearing rooms or the OBJ.
Class 2 – TYPE 25 All Round
This class is made to work in all situations, whether it be playing aggressive or more conservatively. The TYPE 25 comes fitted with the following:
- Red Dot Sight
- Quickdraw
- Laser Sight
- Extended Mags
Class Setup
- Secondary: The MW11 as secondary.
- Perk 1: Fast Recovery to keep your health up.
- Perk 2: Ghost to hide you from enemy UAVs.
- Perk 3: Alert gives you a heads up as to nearby enemies.
- Lethal: The Trip Mine works great, throw it on a corner of a rush route.
- Tactical: Flashbangs are highly effective when used to clear objectives and campers’ safe spaces.
Class 3 – TYPE 25 Domination
This domination class is great for all out… well…domination. Attach the following on the weapon:
- FMJ
- Quickdraw
- Extended Mags
- Scope of the players choice
Class Setup
- Secondary: SMRS as secondary is very effective at clearing the OBJ.
- Perk 1: Flak Jacket to save you from explosives.
- Perk 2: Toughness to prevent you from flinching as much.
- Perk 3: Demo Expert works great with your Trip Mines and SMRS.
- Lethal: Trip Mines to defend the flags while your away.
- Tactical: Smoke grenades are best used tactically. Throw it down when capping the flag.