The XM4 is a fully automatic assault rifle in COD Blops Cold War. It is described as having reliable damage with an improved fire rate. It is a pretty decent weapon for a gun that comes unlocked at the start of the game.
In this review, we go through the weapons statistics such as damage, rate of fire, and recoil. We also suggest the best attachments to use based on the weapons stats.
Finally, we provide the top three XM4 class setups to use. Each class is built for a specific reason. Check it out below.
Weapon background
The XM4 in Black Ops Cold War is similar to the famous and popular Commando in Black Ops 1. The community is just calling it the Commando because it is more or less the same weapon.
Stats
- Damage: 30
- Rate of Fire: 772 RPM
- Recoil: Moderate
XM4 Cold War Best Attachments
The best attachments for the XM4 in Cold War are the:
- Infiltrator Grip
- 40 Round Mags
- Speed Tape
- 13.5” Reinforced Heavy Barrel
- Serpent Grip
These attachments combined add overall speed to the weapon’s usability. The 40 Round Mags are essential on the XM4 because the weapon comes with less starting ammo. The base weapon gives you a total of 90 rounds.
Best Class Setups
Below are the best class setups you can use on the XM4.
Class 1 – Max Speed
The first class is built for speed. This class maximizes the XM4’s ADS and sprint out times. Attach the following onto the weapon:
XM4 Gunsmith:
- SOCOM Eliminator
- 13.5” Reinforced Heavy Barrel
- Infiltrator Grip
- Serpent Grip
- Raider Pad
Class Setup
The rest of the class works well when staying around the objective and good for those busy players that like to stay aggressive. Tas Mask will make sure you hold your ground while defending the objective. Ghost will keep you off enemy radar pings just make sure you stay on your toes.
- Secondary: 1911
- Perk 1: Tac Mask
- Perk 2: Scavenger
- Perk 3: Ghost
- Lethal: Lethals
- Tactical: Flashbangs
- Field Upgrade: Field Mic
- Wildcard: Danger Close
Class 2 – XM4 All Round
The second class for the XM4 is the All Round class. This works very well for all play styles. Attach the following onto the weapon:
XM4 Gunsmith:
- Microflex LED
- 13.5” Reinforced Heavy Barrel
- Infiltrator Grip
- 40 RND Speed Mag
- Wire Stock
Class Setup
The remainder of this class keeps in mind a bit of everything. The most important parts are the perks. Flak Jacket to protect you from explosives. Tracker to keep an eye on where enemies have recently been. Ninja is very important to protect you from sound whoring. The footsteps are bad in this game.
- Secondary: 1911
- Perk 1: Flak Jacket
- Perk 2: Tracker
- Perk 3: Ninja
- Lethal: Semtex
- Tactical: Stuns
- Field Upgrade: Field Mic
- Wildcard: Danger Close
Class 3 – XM4 All Out
The final XM4 class is a full on going all out class. Equip this class when you have had enough. It’s great for when you are losing and just want to annoy the enemies until the game finishes. Attach the below attachments onto the weapon.
- AXIAL Arms 3X
- 13,7” Takedown
- Field Agent Grip
- SALVO 50 Round Fast Mag
- Field Tape
Class Setup
This remainder of the class setup is for all-out destruction. Hence, why we use the Perk Greed wildcard and the RPG.
- Secondary: RPG
- Perk 1: Flak Jacket/ Tac Mask
- Perk 2: Scavenger/ Tracker
- Perk 3: Ghost / Ninja
- Lethal: Molotov
- Tactical: Smoke Grenade
- Field Upgrade: Assault Pack
- Wildcard: Perk Greed