The Peacekeeper MK2 is a fully automatic Assault Rifle in COD Mobile. The weapon is an all round solid choice.
It boasts a high damage range with a decent fire rate and very good accuracy. Players can unlock the Peacekeeper MK2 by reaching level 21 of the Battle Pass.
Our guide breaks down the weapon and looks at the weapon’s stats such as damage, rate of fire, and recoil. We also suggest the best attachments and gunsmith loadouts.
Weapon background
The Peacekeeper was first released in Black Ops 2 as part of a DLC. It was in fact the very first DLC weapon available in the Call of Duty franchise. It also appeared later in Black Ops 4.
Stats
- Damage: 42
- Rate of Fire: 65
- Recoil: Low
We can see from the stats above that the Peacekeeper MK2 is a 3 to 4 shot to kill Assault Rifle. Its fire rate is high and recoil is low which makes it a decent choice in close range.
Best Attachments
The best attachments for the Peacekeeper MK2 are the RTC Muzzle Brake, Field Agent Grip, and Double Stack Mag. The RTC Muzzle Brake reduces vertical recoil by 10%, the Field Agent Grip further tightens recoil spread both vertically and horizontally. Finally, the Double Stack mag reduces reload time by 25% and adds an additional 10% mag capacity.
Best Gunsmith Class Setups
Loadout 1 – Rushers Delight
The first loadout is perfect for rushers who like to maximize the speed and handling of the Peacekeeper. Load the following onto the weapon:
Gunsmith:
- Rapid Fire Barrel
- RTC Muzzle Brake
- Field Agent Grip
- Double Stack Mag
- Firm Grip Tape
Class Setup
The rest of this rusher’s class setup utilizes the three classic COD perks, Lightweight, Ghost and Dead Silence. Stealthy and silent!
- Secondary: J358
- Perk 1: Lightweight
- Perk 2: Ghost
- Perk 3: Dead Silence
- Lethal: Trip Mines
- Tactical: Stuns
Loadout 2 – All Rounder
Loadout number two is great for close range as well as great for long ranges. It’s also a brilliant choice to use in Battle Royale because of its versatility.
Gunsmith:
- Long ranged barrel
- Aim Assist Laser
- Foregrip
- Double Stack Mags
- Firm Grip Tape
Class Setup
The remainder of the All Rounder class is geared towards staying alive and health regeneration.
- Secondary: SMRS
- Perk 1: Fast Recovery
- Perk 2: Toughness
- Perk 3: Demo Expert
- Lethal: Semtex
- Tactical: Trip Mine
Loadout 3 – Run and Gun
The final loadout is similar to the first one as it caters well to rushers. However, this gunsmith loadout utilizes the 5mW Combat Laser for more accurate hip fire.
Gunsmith:
- Rapid Fire Barrel
- 5mW Combat Laser
- Foregrip
- Extended Mag A
- Firm Grip Tape
Class Setup
The Run and Gun class setup keeps in mind speed and stealth. It’s quite similar to the rush class above. However, here we swap out Lightweight with Agile.
- Secondary: MW11
- Perk 1: Agile
- Perk 2: Ghost
- Perk 3: Dead Silence
- Lethal: Frag grenade
- Tactical: Flash